![]() ![]() ![]() We quoted 1 year to do the Wii port for the game. Reading the forums from people who had pirated the game was hilarious! (I know, we're mean) The first was cracked immediately (as we expected) but the second was far more subtle - we created a bug that you could get into the car but not back out again. We put two layers of DRM on the PC version when it was released. A PC port is hard normally - try doing it when a game is still under development at a totally different studio! We had to make the PC port of the game at the same time they were making the console version. ![]() I'm glad to hear you guys have fond memories! I worked on the PC version and the Wii version. I'm actually one of the developers of Godfather 1.
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